Thursday, August 30, 2007
Tuesday, August 28, 2007
Will I Make It?
Will I finish my SG2 stuff before the end of the month? I'm not doing too badly with it so far, but I don't think I'm quite going to make it. The Real World (curse it!) has thrown me a couple of left hooks this month, and I just have not had the time to work on things. If it were just me slacking off, I'd feel a lot worse about it, but it's been mostly legitimate, so no complaints. I'll at least keep the queue unadjusted, and maybe I can catch up a little bit in the next month.
Wednesday, August 22, 2007
Groundcloths
The Kapiti Fusiliers have a nice article about using ground cloths to their full potential.
Monday, August 20, 2007
What I Did This Weekend
Not much. Not much that was any fun, at least. I was oncall for work, and got called in early on Friday morning. It seems our data center's air conditioning failed, and it was as bad as I've ever seen it. I had equipment so hot, it would burn your hands to touch it. One CPU outlet was registering 58 Celsius. Friday night, a major data circuit failed. Saturday, a tech at a property wiped his core switch configuration trying to do a password recovery. Plus, each kid had a birthday party to attend, but not together. Whine whine bitch moan. Anyway, I did start on some buildings...
Sunday, August 19, 2007
Wednesday, August 15, 2007
Big Printed Maps from DSRGames
I ran across DSRGames at Historicon. They had a number of very nicely printed maps on display, and the prices mentioned sounded very reasonable.
Friday, August 10, 2007
Shifting Lands
Shifting Lands has a number inspirational creations, as well as tips on model making and Hirst-style casting.
Thursday, August 9, 2007
Holding Myself Accountable
In an effort to keep myself more consistently productive and to channel that productivity towards specific goals (which is my real problem), I've decided to keep track of everything I've finished as well as commit to future dates when specific projects will be finished. You can follow along in the right hand column here towards the bottom, under the links. My real goal is to have a new project once a quarter. My definition of "project" is fairly liberal, pretty much a new scenario I can run that requires some creative effort on my part. Examples would be maybe a small scenario in a new scale/genre, or something which expands things I already have.
Wednesday, August 8, 2007
Historicon AAR
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