I traveled to Fredericksburg, VA, again this year for
Historicon. I honestly have yet to have had a bad Historicon, so if I tell you, yet again, that I had a blast, I'm not sure how you should take it! I will say that I had concerns this year. I typically hunt for games with interesting rules I haven't gotten a chance to see in the flesh and try to get in those. However, this year, every set I could think of that fell into that category-- notably
Maurice and
Dux Britanniarum-- wasn't being run. In fact, I only preregistered for two games, and wasn't particularly enthusiastic about either (and, in fact, played in neither). There were a few things I was definitely interested in, though. Of primary interest was the
Vauban's Wars playtest, an unofficial game.
My usual convention companion
Bob and I drove about seven and a half hours up to Fredericksburg. This shaves about two and a half hours off our old drive time up to Lancaster, which frankly feels like a lot more when you're driving it than it sounds when I write it on my blog. We stayed at the Hampton Inn, which was nice again this year. It was about what you'd expect, but done well. Coffee was ready all day, cookies were laid out in the evening, breakfast was decent and different each day.
The Host will always have a sentimental place in my heart, but I'd much, much rather actually stay at the Hamption Inn!! That may change the first con with bad rains-- we'll see how I feel about walking to the convention center then! But this year, the weather was clear and very hot.
Thursday morning saw me grab a spot in a 250th anniversary of
Pontiac's Rebellion game of the
the Battle of Bushy Run. From the PEL:
T-425 The Battle of Bushy Run 1763
Other; 9 AM; Length: 4 hrs; Hosted by: Cliff Brunken; Scale: 28 mm;
Rules: This Very Ground; No. of Players: 6.
Come experience the 250th Anniversary of this pivotal battle
that ended the Indian rebellion to open the way for western
expansion. Come join Col. Henry Bouquet, the 42nd and 77th
Highlanders with the 60th Royal Americans as they march to
the relief of Fort Pitt and are ambushed by a combination of
North American Indian tribes. After fighting until sunset the
survivors build a make shift redoubt and continue the fight in
the morning. Hand to hand, man to man and bayonet vs. the
hatchet. Scenario designed by Gregory Padilla. Children under
12 accompanied by an adult.
I like
This Very Ground, and own a copy for that far distant day when I have my own FIW figures finished. However, I thought the hand-to-hand combat here was pretty brutal, in the Indians' favor. I talked with another Indian player, and we kind of agreed that the scenario might have been a bit fairer had we not been informed that the game would be scored specifically on how many pack mules the British got off the table. This let us recklessly charge in and kill them. Had our objective been a bit more nebulous-- "Ft. Pitt is down this road. Make sure it doesn't get resupplied," the game might have lasted a bit longer. Still, it was a fun game, and it sounded like it had been played several times without quite such a brutal result. I will chalk it up to superior generalship on the part of (at least one of) the Indian generals!
And that was it for playing on Thursday! I actually decided that I would rather just take it easy the rest of the day. I wandered the flea market and the vendor hall, and socialized with people, and generally relaxed. The dealer room seemed quite full, a bit more so than last year. I did wind up with a significant purchase from the dealer room. I have been saving my shekels to send off a bunch of 15mm Napoleonic Russians to be painted in Sri Lanka, probably by
Fernando. However, I saw that
GAJO Miniatures had stock on hand, for not a lot more than what shipping to Sri Lanka would have cost. And better yet, they had them
NOW. So, I bought up the Russian foot he had-- about ten battalion of line and Jaeger. I bought two units of cavalry, but held off on the artillery. The cost was a bit much, and I thought I could knock that out quickly enough on my own.
Later that evening, I hung around
Peter Anderson's
Battle of Möckern game. Peter always puts on some impressive
Piquet games, and this was no exception!
T-237 Battle of Mockern October 16,
1813
Napoleonic; 6 PM; Length: 4 hrs; Hosted by: Peter Anderson; Scale:
28mm; Rules: Field of Battle, 2nd edition by Piquet; No. of Players: 6.
On the opening day of the Battle of Leipzig, Blucher’s attack
from the North prevents Marmont’s Corps from aiding
Napoleon’s main attack in the South. Teens age 14 and above
welcome with a playing adult.
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