Friday, May 11, 2012

He triggered the rear guns once more. A direct hit!

Car Wars
Car Wars, a photo by The Gonk on Flickr.
Today is the last day for Steve Jackon's phenomenal Ogre Designer's Edition Kickstarter. It currently at almost $900k-- or 20% of SJG's 2011 gross income. I'm tempted, although I've never played Ogre before. What I have played is Car Wars, though. Through the process of this kickstarter, Steve Jackson has promised to do a kickstarter for Car Wars in 2013. Pretty cool! The whole thing really got me itching for some Car Wars, with fond memories of creating taped together graph paper areas and running down pedestrians even up into college-- twenty years ago!-- so I headed over to e23 and bought the latest rules and a counter sheet. That's not quite a complete game-- you still need a turning key and dropped weapon counters, which can be grabbed here. I actually found a scan of the original pocket box counters and have been using them, which includes another necessity-- squishy pedestrian markers! That will do as I task my poor mother to root through whatever old stuff I have left at home to see if she can find my old pocket boxes.


  1. I loved the idea of car ars and had a full collection of pocket boxes st one stage.. But I found the game to be more fun to read than to play ;)

  2. You know Andy I've got all my original Car Wars stuff in the garage if you wanted to break it out. I've got the Uncle Ernie's Evil Truckstop (or whatever it's called) expansions and everything.

    On a somewhat similar note I was thinking about the other 'road wars' game we played a few years back, forgot it's name, but it was fun.

  3. Ha ha, Car Wars is one of those few games we've never played together. We'll have to play one just so we can say we did.

    The other games was Warlands. Looks like they have a few more interesting miniatures, including Mad Max, his Interceptor and his dog.